Backgammon

Backgammon

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Backgammon - Pieces of the Board

Backgammon Rules - Object of the Game

Backgammon Rules - Object of the Game

Backgammon Rules - Movement of the Checkers Part 1

Backgammon Rules - Movement of the Checkers Part 1

Backgammon Rules - Movement of the Checkers Part 2

Backgammon Rules - Movement of the Checkers Part 2

Backgammon Rules - Movement of the Checkers Part 3

Backgammon Rules - Movement of the Checkers Part 3

Backgammon Rules - Bearing Off

Backgammon Rules - Bearing Off

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Backgammon - Overview of Strategy

Backgammon Running Game Part 1 - End Game

Backgammon Running Game Part 1 - End Game

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Backgammon Running Game Part 2 - Starting Rolls

Backgammon - Indirect vs Direct Shot

Backgammon - Indirect vs Direct Shot

Backgammon Running Game Part 3 - Middle Strategy

Backgammon Running Game Part 3 - Middle Strategy

Backgammon Blitz Game Part 1 - End Game

Backgammon Blitz Game Part 1 - End Game

Backgammon Blitz Game Part 2 - Starting Rolls

Backgammon Blitz Game Part 2 - Starting Rolls

Backgammon Blitz Game Part 3 - Middle Strategy

Backgammon Blitz Game Part 3 - Middle Strategy

Backgammon Priming Game Part 1 - End Game

Backgammon Priming Game Part 1 - End Game

Backgammon Priming Game Part 2 - Starting Rolls

Backgammon Priming Game Part 2 - Starting Rolls

Backgammon Priming Game Part 3 - Middle Strategy

Backgammon Priming Game Part 3 - Middle Strategy

Backgammon Back Game Part 1 - End Game

Backgammon Back Game Part 1 - End Game

Backgammon Back Game Part 2 - Why Not To Do It

Backgammon Back Game Part 2 - Why Not To Do It

Backgammon Back Game Part 3 - Why Not to Hit Too Early

Backgammon Back Game Part 3 - Why Not to Hit Too Early

Backgammon - Holding Game

Backgammon - Holding Game

Backgammon Holding Game - Change Game Plan

Backgammon Holding Game - Change Game Plan

Backgammon - Bearing in to Save Gammon

Backgammon - Bearing in to Save Gammon

Backgammon - Bearing in to Win a Race

Backgammon - Bearing in to Win a Race

Backgammon Bearing Off - No Opponent

Backgammon Bearing Off - No Opponent

Backgammon

Backgammon

Backgammon

Backgammon

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Backgammon - Pieces of the Board

Backgammon - Pieces of the Board

Backgammon Rules - Object of the Game

Backgammon Rules - Object of the Game

Backgammon Rules - Movement of the Checkers Part 1

Backgammon Rules - Movement of the Checkers Part 1

Backgammon Rules - Movement of the Checkers Part 2

Backgammon Rules - Movement of the Checkers Part 2

Backgammon Rules - Movement of the Checkers Part 3

Backgammon Rules - Movement of the Checkers Part 3

Backgammon Rules - Bearing Off

Backgammon Rules - Bearing Off

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Vic Morawski

Director, Baltimore Backgammon Club

baltimorebackgammonclub.com  

Backgammon Rules - Movement of the Checkers Part 2

Vic Morawksi, expert backgammoner, teaches the basic to the game including the second part of the rules that govern checker movement in the game.

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Transcripts

Vic Morawski: Hi, I am Vic and we're introducing you to the game of Backgammon. Now, we would like to look at some of the rules that govern checker movement in the game. Now, when rules are made in Backgammon, they're counted as two individual numbers. I want to show you what happens in the case where white moves or rolls a 5-4. The rules of Backgammon do not say that you have to take those numbers in any particular order.

Now, if an opponent has two or more checkers on a space that number is blocked. The 5-4 is not considered as a total but as two separate numbers. So, here white could not move a five since it's blocked. However, if white would want to move out into blue's outer board, white can do that by moving the four first and then moving the five.

So, white can move that checker out by taking the numbers in a separate order, but now suppose blue were to roll a 3-1 and make blue's five point early on. Now, look what happens if white rolls at same 5-4 after blue has just done that. Note that fives are blocked and so are fours.

So, white -- if white rolled a 5-4 in this situation, it could not move either of these checkers and must move somewhere else on the board, for instance by bringing two checkers down from what is called the midpoint. So that's an important part of Backgammon because you can block the numbers that you're opponent rolls.

Now, notice there are other nines which would have allowed white to get out of there. If white had for instance rolled a 6-3, white can move the three and white can move a six or white can move both of those numbers and move three and then six and be out.

So, it's not just the total, but it just the specific numbers, that you roll that are important in Backgammon. To watch the other segments in this video series or for how-to videos on almost any other topic, visit monkeysee.

com.

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