Backgammon - Bearing in to Win a Race
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Backgammon
Backgammon - Pieces of the Board
Backgammon Rules - Object of the Game
Backgammon Rules - Movement of the Checkers Part 1
Backgammon Rules - Movement of the Checkers Part 2
Backgammon Rules - Movement of the Checkers Part 3
Backgammon Rules - Bearing Off
Backgammon - Overview of Strategy
Backgammon Running Game Part 1 - End Game
Backgammon Running Game Part 2 - Starting Rolls
Backgammon - Indirect vs Direct Shot
Backgammon Running Game Part 3 - Middle Strategy
Backgammon Blitz Game Part 1 - End Game
Backgammon Blitz Game Part 2 - Starting Rolls
Backgammon Blitz Game Part 3 - Middle Strategy
Backgammon Priming Game Part 1 - End Game
Backgammon Priming Game Part 2 - Starting Rolls
Backgammon Priming Game Part 3 - Middle Strategy
Backgammon Back Game Part 1 - End Game
Backgammon Back Game Part 2 - Why Not To Do It
Backgammon Back Game Part 3 - Why Not to Hit Too Early
Backgammon - Holding Game
Backgammon Holding Game - Change Game Plan
Backgammon - Bearing in to Save Gammon
Backgammon - Bearing in to Win a Race
Backgammon Bearing Off - No Opponent
Backgammon
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Backgammon - Pieces of the Board
Backgammon Rules - Object of the Game
Backgammon Rules - Movement of the Checkers Part 1
Backgammon Rules - Movement of the Checkers Part 2
Backgammon Rules - Movement of the Checkers Part 3
Backgammon Rules - Bearing Off
Backgammon - Bearing in to Win a Race
Vic Morawksi, expert backgammoner, teaches the basic to the game including how to bear in when trying to win a race not merely save the gammon.
Transcripts
Vic Morawski: Hi, I am Vic and today we are introducing you to the game of Backgammon. We would like to look now at how you would bear in when you are trying to win a race not merely save the gammon. But I want to illustrate here is a situation where contact has broken off between these sides. Nobody can hit anybody here and basically, it is a crapshoot, it's a dice roll from here on in. There is a bit of a difference strategies involved in bearing your checkers in to win a race.
Here, what you want to do is to make sure you are filled in on the higher points. So you want to move numbers in to fill up these higher points especially the four, five and six points. So you want to avoid taking numbers too deep into your home board, when they can fill these points off and so you are not just aiming as you were in trying to save the gammon, you are not just aiming to pile everything up on your six point because you got to win a race, not just get one off and the best way to win a race is to have checkers relatively, evenly distributed especially on the higher points as you are beginning the bear off.
So you still want to maximize the crossovers, but unlike bearing in to save the gammon, you want to have or make sure that your checkers are more evenly distributed and try to have as few gaps, especially on the higher points as you possibly can. Next, we will talk about bearing off without an opponent giving you trouble in your home board.
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Reply to Peter by larrycc at 04/13/10 05:13PM Flag
Hi Peter. I recommend NetGammon. You can play against others as well as a very good computer program to really challenge yourself.
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